Welcome to our blog dedicated to game localization best practices, interviews, video game market insights and other useful tips to make the localization of your games easier.

We are incredibly proud to see the work of our wonder women in competition with Dragon Quest IX and Ni No Kuni 2 for the ATRAE "Best Game Localization" award.

We had fans of the game requesting that the game be localized for their region for a long time, and we’re still receiving requests to add new languages. Also, because two-thirds of the core team is French, I always assumed that the game would be localized, at least int...

How do you create a fantasy world so rich and immersive with a team that can be counted on the fingers of one hand? And how do you make sure your story reaches its audience across multiple international borders? After all, great tales are famous because most people hav...

Did you notice it too? October provided an incredible amount of really great content on game localization. We're taking this opportunity to...

This is the Number One Question for any indie game studio considering localization, so we thought we'd get some answers from developers who took the leap.

René Bühling is the indie game developer behind A Room Beyond, the award-winning point-and-click adventure game available for download on Steam. After experiencing localization problems with Episode 1 and Episode 2 of the game, René reached out to our team of game loc...

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