Ghost of a Tale's Spanish Localization Nominated at Premios ATRAE!
We are incredibly proud to see the work of our wonder women in competition with Dragon Quest IX and Ni No Kuni 2 for the ATRAE "Best Ga
The Writing and Localization of Ghost of a Tale - Part 2/2: Localizing an 80,000-word RPG
We had fans of the game requesting that the game be localized for their region for a long time, and we’re still receiving requests to add ne
The Writing and Localization of Ghost of a Tale - Part 1/2: Of Mice and Men
How do you create a fantasy world so rich and immersive with a team that can be counted on the fingers of one hand? And how do you make sure
Game Localization: October 2017 Link Roundup
Did you notice it too? October provided an incredible amount of really great content on game localization. We're taking this opportunity
Is It Worth Localizing An Indie Game?
This is the Number One Question for any indie game studio considering localization, so we thought we'd get some answers from developers
How We Improved The Localization For Indie Game, A Room Beyond
René Bühling is the indie game developer behind A Room Beyond, the award-winning point-and-click adventure game available for download on...